ForgeClient — Roblox Edition

Featured scripts

Showing 12 of 24 in the full pack
01
Tool-Based Resource Nodes

ProximityPrompt-triggered resource nodes (trees, rocks, ore) with respawn timers and tool-tier gating.

Gameplay $3
02
Leaderstats & Currency System

IntValue leaderstats for coins and XP with DataStore-backed saving and a stat-change event bus.

Systems $3
03
Tycoon Building & Purchase System

Classic Roblox tycoon droppers, conveyors, and button-purchase upgrades gated by cash.

Tycoon $4
04
Gamepass & Dev Product Shop

MarketplaceService-integrated gamepass and developer-product purchase flow with receipt handling.

Monetization $4
05
NPC Patrol & Humanoid AI

Humanoid:MoveTo patrol routes, PathfindingService chase logic, and simple attack-cooldown AI.

AI $3
06
Round-Based Minigame Manager

Lobby-to-round state machine for round-based minigames, with intermission timers and team balancing.

Systems $4
07
RemoteEvent Inventory Sync

Server-authoritative inventory with RemoteEvent-synced UI and exploit-resistant item validation.

Inventory $3
08
Obby Checkpoint & Stage System

Checkpoint-touch save points, stage progression, and leaderboard-tracked completion times for obbies.

Progression $3
09
DataStore Auto-Save & Backup

Scheduled DataStoreService saves with retry-on-fail, session-locking, and BindToClose data protection.

Systems $3
10
Player Trading System

A server-validated two-player trade window with offer confirmation on both sides.

Systems $4
11
Anti-Exploit Remote Validation

Server-side RemoteEvent argument validation and rate-limiting to reject exploited client calls.

Security $4
12
Server-Side Hitbox Melee Combat

Server-authoritative melee hitbox detection with hit debounce and a lag-compensated raycast swing.

Combat $4
ForgeClient v1.0.0 24 scripts in pack · preview shows top 12

Preview only — ForgeClient organizes and previews the source files in this pack. It does not connect to, inject into, or modify Roblox or any other running game.

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