1. Tool-Based Resource Nodes

ProximityPrompt-triggered resource nodes (trees, rocks, ore) with respawn timers and tool-tier gating.

Gameplay$3

2. Leaderstats & Currency System

IntValue leaderstats for coins and XP with DataStore-backed saving and a stat-change event bus.

Systems$3

3. Day-Night Cycle & Lighting

TweenService-driven Lighting property cycling for a smooth in-game day/night loop.

World$2

4. Tycoon Building & Purchase System

Classic Roblox tycoon droppers, conveyors, and button-purchase upgrades gated by cash.

Tycoon$4

5. Gamepass & Dev Product Shop

MarketplaceService-integrated gamepass and developer-product purchase flow with receipt handling.

Monetization$4

6. NPC Patrol & Humanoid AI

Humanoid:MoveTo patrol routes, PathfindingService chase logic, and simple attack-cooldown AI.

AI$3

7. Round-Based Minigame Manager

Lobby-to-round state machine for round-based minigames, with intermission timers and team balancing.

Systems$4

8. RemoteEvent Inventory Sync

Server-authoritative inventory with RemoteEvent-synced UI and exploit-resistant item validation.

Inventory$3

9. Obby Checkpoint & Stage System

Checkpoint-touch save points, stage progression, and leaderboard-tracked completion times for obbies.

Progression$3

10. DataStore Auto-Save & Backup

Scheduled DataStoreService saves with retry-on-fail, session-locking, and BindToClose data protection.

Systems$3

12. Global Leaderboard & Stats

OrderedDataStore-backed global leaderboards ranked by any tracked stat.

Systems$3

13. Admin Command & Moderation

A chat-command framework for kick/ban/teleport-style admin actions, gated by a role table.

Systems$3

14. Chat Tag & Filter System

Custom chat tags per player rank plus TextService-based message filtering.

Systems$2

16. VehicleSeat & Drivable Vehicle

A VehicleSeat-based drivable car with throttle, steering, and occupancy detection.

Systems$3

17. Custom Animation Controller

An Animator-based controller for blending and prioritizing custom animation tracks.

Systems$2

18. Particle & VFX Trigger

A reusable ParticleEmitter/Trail trigger system for hit effects and ability visuals.

Systems$2

19. Player Trading System

A server-validated two-player trade window with offer confirmation on both sides.

Systems$4

20. Anti-Exploit Remote Validation

Server-side RemoteEvent argument validation and rate-limiting to reject exploited client calls.

Security$4

21. Group Rank Sync & Perms

Syncs a player’s Roblox group rank to in-game permission tiers, with a cached refresh to dodge rate limits.

Systems$3

23. Server-Side Hitbox Melee Combat

Server-authoritative melee hitbox detection with hit debounce and a lag-compensated raycast swing.

Combat$4

24. Daily Reward Streak Calendar

A DataStore-backed daily login streak with escalating rewards and a streak-break grace period.

Systems$2
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