ForgeClient — PUBG Edition

Featured scripts

Showing 12 of 28 in the full pack
01
Blue Zone Shrink & Damage

Phased play-zone shrinking with damage-per-second scaling and a next-zone telegraph circle.

World $3
02
Loot Spawn & Airdrop Tables

Building and airdrop loot tables weighted by tier, with hot-drop location weighting.

Loot $3
03
Squad Markers & Ping System

Map-based squad markers, danger pings, and revive-request callouts visible to the whole team.

Squad $3
04
Recoil Pattern & Attachment System

Per-weapon recoil patterns modified by attachments — grips, muzzles, stocks — and stance.

Weapons $3
05
Bandage, Boost & Armor Tiers

Healing-item timers, boost-item adrenaline effects, and three-tier armor/helmet durability.

Systems $3
06
Vehicle Physics & Fuel System

Terrain-based vehicle physics, fuel consumption, and horn/honk noise-aggro for nearby players.

Vehicles $3
07
Kill Feed & Alive-Count HUD

Elimination feed, players/teams-alive counter, and spectator-cam target cycling on death.

HUD $3
08
Bot Awareness & Cover AI

Sound-based awareness radius, cover-seeking behavior, and peek-and-fire AI for fill bots.

AI $3
09
Airdrop Flare & Loot Crate

Flare-triggered supply plane routing, crate parachute physics, and a high-tier loot table on open.

Events $3
10
Chicken Dinner Summary Screen

Placement rank, damage-dealt stats, and survival-time summary shown at match end.

Systems $3
11
Throwable & Utility Grenade System

Frag, smoke, and stun throwable physics with cook timers and effect-zone application.

Equipment $3
12
Weapon Attachment Loadout

Scope, grip, and magazine attachment slots with per-weapon compatibility rules.

Weapons $3
ForgeClient v1.0.0 28 scripts in pack · preview shows top 12

Preview only — ForgeClient organizes and previews the source files in this pack. It does not connect to, inject into, or modify PUBG or any other running game.

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