1. Custom Loadout & Gunsmith

Attachment slots, weapon blueprints, and loadout save slots with stat-altering attachment trees.

Weapons$4

2. Killstreak & Scorestreak Chain

Streak thresholds, care package drops, and streak-loss-on-death rules for kill and score-based streaks.

Streaks$3

3. Objective Capture & Control

Domination-style point capture with contest states, capture speed scaling, and team-count multipliers.

Objective$3

4. Combat Score Event Log

Per-action score events (kills, assists, objective plays) feeding a live combat log and end-match summary.

Systems$3

5. Lethal & Tactical Equipment

Cook timers, bounce physics, and effect zones for frags, flashes, smokes, and stun equipment.

Equipment$3

6. Dynamic Spawn Safety System

Spawn-point scoring that avoids enemy sightlines and recent death clusters to reduce spawn-kills.

Systems$3

7. Hit Marker & Damage Numbers

Directional hit markers, headshot cues, and floating damage numbers synced to weapon damage falloff.

Feedback$3

8. Perk Package Builder

Three-tier perk package system (movement, stealth, gunplay) with conflicting-perk validation.

Progression$3

9. Objective Marker & Compass HUD

Waypoint markers, compass bearings, and objective status ticks for both MP and campaign-style modes.

HUD$3

10. Gunsmith Attachment Tree

A branching attachment tree per weapon with conflicting-slot rules and stat previews.

Weapons$4

11. Weapon Camo Challenge Tracker

Per-weapon camo unlock challenges (kills, headshots, streaks) with progress tracking.

Progression$2

12. Prestige & Rank Reset System

Prestige-tier rank resets with carried-over cosmetic unlocks and reset bonuses.

Progression$3

13. Field Upgrade Charge System

Charge-based field upgrades that regenerate over time instead of using ammo/pickups.

Equipment$2

14. Killcam & Replay Capture

Rolling buffer capture of the last few seconds before a death, replayable from the killer's view.

Feedback$3

15. Ground Loot & Contract System

Battle-royale-style ground loot spawning paired with optional side-contract objectives.

Systems$4

16. Vehicle Handling & Mounted Weapons

Drivable vehicle physics with a mounted-weapon seat that overrides normal aiming.

Vehicles$4

17. Clan Tag & Squad Identity System

Clan tag display, squad banners, and identity persistence across matches.

Systems$2

18. Wave-Based Horde Round System

Escalating enemy wave spawning with round-based difficulty scaling and between-round shopping.

Systems$4

19. Perk-a-Cola Machine & Mystery Box Economy

Between-round Mystery Box rolls and vending-machine perk purchases feeding a wave-survival economy.

Economy$3

20. Prestige Emblem & Calling Card Vault

Unlockable emblems and calling cards tied to prestige milestones, with a loadout-display vault.

Progression$2

21. Gulag 1v1 Duel Queue

Post-death 1v1 duel queue with a pistol-round bracket that grants a second-chance respawn on a win.

Systems$3

22. Dead Silence & Footstep Audio

Footstep audio falloff by surface and stance with a timed Dead Silence-style perk that suppresses movement noise.

Audio$2

23. Loadout Drop Marker System

Player-called loadout drop crates with a marker beacon and a pickup radius for teammates.

Systems$2

24. Combat Pacing & Flow State Tracker

Tracks recent engagement tempo and time-to-kill to classify a match's pacing in real time.

Systems$2

25. Operator Skin & Voice Line Loadout

Cosmetic operator skin slots paired with unlockable voice line sets tied to challenge completion.

Systems$2

26. Juggernaut Killstreak Suit System

Heavy-armor killstreak suit with damage reduction, a minigun equip, and a timed duration countdown.

Streaks$4
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