1. Quest Stage & Journal System

Multi-stage quest tracking with journal entries, stage-completion triggers, and quest-log UI hooks.

Quests$3

2. Perk Tree & Skill Leveling

Skill-use-based leveling (learn by doing) feeding into a branching perk tree with prerequisite gating.

Progression$3

4. Branching Dialogue & Persuasion

Tree-based NPC dialogue with persuasion and intimidate skill checks gating certain branches.

Dialogue$3

5. Radiant World Events

Randomized ambient world events — bandit attacks, traveling merchants, dragon sightings — on a timer.

World$3

7. Faction Standing & Bounty System

Per-faction reputation tracking with bounty accrual, guard hostility, and faction-quest gating.

Systems$2

8. Fast Travel & Map Discovery

Discoverable map markers unlocking fast-travel points, with random-encounter chance on route.

World$2

9. Smithing & Alchemy Crafting

Material-based smithing upgrades and potion-brewing alchemy with ingredient-effect discovery.

Crafting$3

10. Character Save & Build State

Full character-state save — stats, perks, inventory, quest flags — across multiple save slots.

Systems$3

11. Follower Recruitment & Management

Recruitable follower dialogue, inventory sharing, and a follower-roster management system.

Systems$3

12. Spell Learning & Tome System

Spell tome reading that teaches spells and tracks a player's known-spell list.

Systems$2

13. Dragon Shout & Word Wall

Word wall discovery, shout word unlocking, and shout cooldown/charge management.

Systems$3

14. Marriage & Player Home

A marriage dialogue flow plus player-home ownership with storage and a resting bonus.

Systems$3

15. Crime & Bounty Tracking

Witnessed-crime detection that accrues a bounty and triggers guard hostility per hold.

Systems$2

16. Perk Respec & Legendary Skill

Perk-point refund on respec, and legendary-skill reset for past-100 skill leveling.

Progression$2

17. Follower Combat AI

Combat-style AI packages for followers — flanking, healing casts, and retreat-at-low-health.

AI$3

18. Merchant Restock & Inventory

Timed merchant gold and inventory restocking with per-vendor specialty item pools.

Economy$2

19. Weather & Seasonal Effects

Weather-triggered gameplay effects (frost damage in storms, stealth bonus in fog).

World$2

20. Daedric Artifact Quest Tracker

A tracker for the Daedric Prince quest line with artifact-collection progress.

Quests$3

21. Shrine Blessing & Standing Stone Tracker

Tracks visited shrines and the currently active standing-stone blessing, reapplying it safely on load.

Systems$2

22. Werewolf & Vampire Lord Transformation

Timed beast-form transformations with a separate power bar, a feed/hunt mechanic, and form-specific perks.

Systems$4

23. College of Winterhold Spell Research

Research-bench spell-tome crafting gated by school skill level and gathered arcane ingredients.

Progression$3

24. Companion Housecarl Assignment

Assigns a housecarl to each owned hold, with home-guard behavior and a steward-report dialogue hook.

Systems$2

25. Alchemy Ingredient Effect Discovery Log

A persistent journal that tracks discovered ingredient effects as the player experiments through use.

Crafting$2

26. Civil War Questline Hold Control

A Stormcloak/Imperial hold-capture questline branch that tracks a hold-by-hold ownership map state.

Quests$4
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