1. Quest Stage & Journal System
Multi-stage quest tracking with journal entries, stage-completion triggers, and quest-log UI hooks.
Skyrim
Built for: Creation Kit (Papyrus Scripts)
26 scripts for quests, perk systems, loot progression, world events, and immersive fantasy gameplay. Check the boxes below to build the exact bundle you need — full pack price is $70.
Multi-stage quest tracking with journal entries, stage-completion triggers, and quest-log UI hooks.
Skill-use-based leveling (learn by doing) feeding into a branching perk tree with prerequisite gating.
Tree-based NPC dialogue with persuasion and intimidate skill checks gating certain branches.
Randomized ambient world events — bandit attacks, traveling merchants, dragon sightings — on a timer.
Per-faction reputation tracking with bounty accrual, guard hostility, and faction-quest gating.
Discoverable map markers unlocking fast-travel points, with random-encounter chance on route.
Material-based smithing upgrades and potion-brewing alchemy with ingredient-effect discovery.
Full character-state save — stats, perks, inventory, quest flags — across multiple save slots.
Recruitable follower dialogue, inventory sharing, and a follower-roster management system.
Spell tome reading that teaches spells and tracks a player's known-spell list.
Word wall discovery, shout word unlocking, and shout cooldown/charge management.
A marriage dialogue flow plus player-home ownership with storage and a resting bonus.
Witnessed-crime detection that accrues a bounty and triggers guard hostility per hold.
Perk-point refund on respec, and legendary-skill reset for past-100 skill leveling.
Combat-style AI packages for followers — flanking, healing casts, and retreat-at-low-health.
Timed merchant gold and inventory restocking with per-vendor specialty item pools.
Weather-triggered gameplay effects (frost damage in storms, stealth bonus in fog).
A tracker for the Daedric Prince quest line with artifact-collection progress.
Tracks visited shrines and the currently active standing-stone blessing, reapplying it safely on load.
Timed beast-form transformations with a separate power bar, a feed/hunt mechanic, and form-specific perks.
Research-bench spell-tome crafting gated by school skill level and gathered arcane ingredients.
Assigns a housecarl to each owned hold, with home-guard behavior and a steward-report dialogue hook.
A persistent journal that tracks discovered ingredient effects as the player experiments through use.
A Stormcloak/Imperial hold-capture questline branch that tracks a hold-by-hold ownership map state.