1. Vehicle Handling & Damage Model

Grip-based handling per vehicle class with crumple damage, tire blowouts, and engine failure states.

Vehicles$4

2. Mission Trigger & Checkpoint Flow

Scripted mission beats, checkpoint respawns, and branching objective triggers by zone entry.

Missions$3

3. Wanted Chase & Roadblock AI

Escalating pursuit units, spike strips, and roadblock spawning tied to wanted level.

AI$4

4. Pedestrian & Traffic AI

Lane-following traffic AI, pedestrian pathing, and reaction behavior — flee, call police, or panic.

AI$3

5. Wanted Level & Heat Decay

Star-rating heat system with line-of-sight loss, hideout cooldown, and bribe/heat-reduction items.

Systems$3

6. Heist Setup & Crew Payout

Multi-stage heist prep missions, crew-cut payout splits, and approach-choice branching.

Missions$4

7. Property Ownership & Income

Purchasable properties, passive income ticks, and garage/vehicle storage per owned property.

Economy$3

9. Cover-Based Combat System

Cover snapping, blind-fire, and lock-on-assist combat loop for third-person gunfights.

Combat$4

11. Garage & Vehicle Storage Manager

Owned-vehicle garage storage with retrieval, valet, and impound-recovery flows.

Systems$3

12. In-Game Phone & Contact Menu

A phone overlay with a contacts list that triggers calls, texts, and app-style menus.

Systems$3

13. Weather & Time-of-Day Controller

Scripted weather transitions and a time-of-day cycle independent of the game's default clock.

World$2

14. Gang Territory & Turf Control

Map-zone territory ownership that shifts based on scripted turf-war outcomes.

World$4

15. Stock Market & Investment System

A fluctuating in-game stock market with buy/sell orders and event-driven price swings.

Economy$3

16. Character Switch & Camera Transition

The signature swooping camera transition when switching between playable characters.

Systems$3

18. Clothing & Character Customization Menu

A wardrobe menu for outfit slots, saved looks, and quick-change presets.

Systems$3

19. Random World Event Spawner

Ambient random events (robberies, hitchhikers, street races) spawned on a weighted timer.

World$3

20. Parachute & Skydiving Controller

Freefall and parachute deployment physics with a landing-accuracy scoring option.

Movement$2

21. Drug Trafficking Supply Chain

A source-to-sell supply loop with product quality, route risk scoring, and police-interdiction odds.

Economy$4

22. Radio Station & In-Car Playlist Manager

Custom radio-station track lists with in-vehicle playback and a station-switch UI overlay.

Systems$2

23. Bounty Hunter Contract Board

A contract board listing wanted NPC targets with capture-or-kill objectives and scaling payouts.

Missions$3

24. Traffic Collision & Damage Model

Vehicle-to-vehicle and vehicle-to-pedestrian collision damage scaling with speed-based crumple effects.

Vehicles$3

25. Underground Fight Club Wager System

Wagered hand-to-hand bouts with odds calculation and a payout on match win.

Missions$3

26. Vehicle Mod Shop Customization

Performance and cosmetic upgrade slots (engine, armor, livery) purchasable at a mod shop menu.

Systems$3

27. Arms Dealer Black Market Trade

Illicit weapon/vehicle trade offers with heat-based price fluctuation and delivery risk.

Economy$3

28. Collectible Hunt Tracker

Map-wide collectible discovery log with a completion percentage and category breakdown.

Systems$2

29. Emergency Services Response AI

Ambulance/fire crew dispatch AI that responds to nearby player-caused incidents with priority routing.

AI$3
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